#editorial | Logs for 2018-03-02
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[22:18:35] <mrpg> That's all for now. See you later.
[22:17:40] <exec> └─ 13TrueOS | FreeBSD Desktop Operating System with ZFS - TrueOS
[22:17:38] <upstart> ^ 03TrueOS | FreeBSD Desktop Operating System with ZFS - TrueOS
[22:17:38] <mrpg> I dont know if this works or not but the website sure is nice https://www.trueos.org
[22:16:09] <mrpg> linux gossip: Last month, someone from the OpenBSD team added the Pale Moon browser to their ports collection. A Pale Moon developer demanded that they include Pale Moon’s libraries instead of using system libraries. As the conversation continued, it got more hostile, especially on the Pale Moon side. The net result is that Pale Moon will not be available on OpenBSD, MidnightBSD, or FreeBSD.
[22:06:58] <mrpg> ready Scientists Observe a new Quantum Particle with Properties of Ball Lightning
[22:03:32] <exec> └─ 13400 Bad Request
[22:03:31] <upstart> ^ 03Ball lightning - Wikipedia ( https://en.wikipedia.org )
[22:03:30] <mrpg> inrteresting https://en.wikipedia.org
[22:00:04] <mrpg> hmm ok I'll do it
[21:59:36] <mrpg> Let's see ball lightning
[21:58:14] <mrpg> Hehe, 17:17 hours.
[21:57:37] <mrpg> flu spread - ready
[21:56:07] <mrpg> looks interesting I'll do it
[21:49:14] <mrpg> I'll check out the "spread of flu" one
[21:45:07] <mrpg> Because the github story was a dupe, I moved around the release time of the other stories.
[21:40:15] <mrpg> ready check it out
[21:32:37] <mrpg> I'm gonna do the "driving for uber sucks" submission
[21:32:27] <mrpg> Hi.
[21:31:57] -!- mode/#editorial [+v mrpg] by Hephaestus
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[10:45:34] * chromas added a utc cock to his panel
[10:25:26] <janrinok> Timing of stories over the weekend is about 2 hours separation - some slightly longer. Of course the weekend depends on where you live so if you feel that your tz is not being served properly then you can always post more
[10:24:22] <janrinok> That is only a minor cock-up - I probably do that at least once per month!
[09:14:55] * chromas cocknods
[08:52:42] * janrinok notes that the cock-up count on prod for chromas is, so far, 1 dupe story printed
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[01:54:11] <chromas> g'noight
[01:54:02] <Bytram> latrs
[01:53:58] <Bytram> ;)
[01:53:56] * Bytram thinks they are something like croutons, no?
[01:53:37] <Bytram> topped with thorns! Yum!!
[01:53:22] <chromas> Ooh, my own salad
[01:53:20] * exec problematically synthesizes an overflowing chest of goathead thorns from chromas
[01:53:18] <Bytram> ~gnight chromas
[01:53:10] * exec cohesively mixes a thingy of chromas' tossed salad with Bytram
[01:53:07] <chromas> ~g'night Bytram
[01:52:24] <Bytram> have a good night everyone!
[01:52:16] <Bytram> actually, think I'm gonna call it an early night. have a full day ahead tomorrow.
[01:51:44] <Bytram> break time
[01:45:17] <Bytram> must be hungry!
[01:45:07] <chromas> lol, my spellcheck says "donut" is wrong but "donuts" is correct
[01:45:07] <Bytram> =)
[01:45:03] <Bender> karma - speelling: 1
[01:45:03] <Bytram> speelling++
[01:44:56] <Bender> karma - tamwork: 0
[01:44:56] <Bytram> tamwork--
[01:44:52] <Bender> karma - teamwork: 159
[01:44:52] <Bytram> teamwork++
[01:44:49] <Bender> karma - tamwork: 1
[01:44:49] <Bytram> tamwork++
[01:44:44] <Bender> karma - chromas: 13
[01:44:44] <Bytram> chromas++
[01:44:39] * Bytram notes that it seems (there's that word again!) is out 2nding stories... many thanks!
[01:43:59] <Bytram> don't get me wrong, I'd really like to provide better support for story eiting! Just want to save you from unnecessary trips down rabbit holes
[01:43:14] <Bytram> so we have a strong resistence to adding any
[01:43:04] <Bytram> it is all-too-easy to say "just *one* more thing" a few too many times
[01:43:02] <chromas> import node.js :)
[01:42:46] <Bytram> some yes, but we would like to keep things lightweight...
[01:41:54] <chromas> It's already got the javascripts
[01:41:32] <Bytram> yeah, it *would* be nice... but... UI issues... how would you handle the input and repaint? We have no active controls like that, by choice. /me forgets the acronym atm
[01:41:14] <chromas> Is it written in basic? :D
[01:40:32] <chromas> Sounds like something that should be in rehash
[01:39:38] * Bytram will be the first to admit it is quite a hack
[01:39:10] * Bytram has a program he wrote which, when given a count of how many stories from the top of the story list to skip, adds the argument number of minutes to that date/time stamp and outputs the date/time to schedule the next story...and also puts it in my copy/paste buffer so I can just Ctrl+a Ctrl+V to update the time
[01:39:08] * chromas seems seemy
[01:37:10] <chromas> I noticed the minutes seem somewhat randomized, except Fnord666's, which seem to go by twos
[01:35:51] <Bytram> some randomness (+/- a few minutes) is desirable in story scheduling
[01:35:25] * chromas suggests a button to ripple all future stories forward or backward by an editor-defined amount of time
[01:34:56] <exec> └─ 13- SoylentNews User
[01:34:54] <upstart> ^ 03- SoylentNews User ( https://soylentnews.org )
[01:34:53] <Bytram> one thing that would be *comparatively* easy to implement would to just show the DeltaT between a story and its predecessor on the story list page ( https://soylentnews.org )
[01:33:47] <Bytram> ;)
[01:33:43] <Bytram> gotta feed the zombies, yanno?
[01:33:28] <Bytram> there's been some discussions, but always open to a new set of eyes and brains
[01:32:43] <Bytram> or, when a story is queued up to go out at 08:00 AM EDT on monday, and you are still queueing up stories for sat and sun
[01:32:03] <Bytram> like, how to handle a new *breaking* story
[01:31:49] <Bytram> yeah.. I know what you are thinking... already been down that route
[01:29:52] <chromas> What decides the default times for stories? Maybe there could be an editor-adjustable variable for $newest_story+$variable
[01:28:02] <Bytram> switching to weekend story pacing cadence of ~ 141 minutes between stories (2h 21m)
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