#civ | Logs for 2015-08-23

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[01:55:58] <crutchy> init-ai
[01:56:00] <exec> #civ AI_Player_1 => http://irciv.bot.nu
[01:56:00] <exec> #civ AI_Player_1 => 0/2, settler, +100, (60,5)
[01:56:01] <exec> #civ AI_Player_2 => http://irciv.bot.nu
[01:56:01] <exec> #civ AI_Player_2 => 0/2, settler, +100, (81,63)
[01:56:03] <exec> #civ AI_Player_3 => http://irciv.bot.nu
[01:56:03] <exec> #civ AI_Player_3 => 0/2, settler, +100, (16,31)
[01:56:05] <exec> #civ AI_Player_4 => http://irciv.bot.nu
[01:56:05] <exec> #civ AI_Player_4 => 0/2, settler, +100, (102,58)
[01:56:07] <exec> #civ AI_Player_5 => http://irciv.bot.nu
[01:56:07] <exec> #civ AI_Player_5 => 0/2, settler, +100, (106,21)
[01:56:17] <crutchy> status
[01:56:19] <exec> #civ crutchy => player "AI_Player_1" moved a unit within your field of vision
[01:56:20] <exec> #civ crutchy => http://irciv.bot.nu
[01:56:20] <exec> #civ crutchy => 1/2, warrior, +100, (77,9)
[01:56:49] <crutchy> test-ai
[01:56:51] <exec> #civ AI_Player_1 => successfully moved settler up from (60,5) to (60,4)
[01:56:52] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "crutchy"
[01:56:52] <exec> #civ AI_Player_1 => http://irciv.bot.nu
[01:56:52] <exec> #civ AI_Player_1 => 1/2, warrior, +100, (60,5)
[01:56:52] <exec> error: location_index >= count(locations)
[01:56:53] <exec> no path exists
[01:56:54] <exec> error: location_index >= count(locations)
[01:56:55] <exec> no path exists
[01:56:56] <exec> error: location_index >= count(locations)
[01:56:57] <exec> no path exists
[01:56:58] <exec> #civ AI_Player_5 => successfully moved settler up from (106,21) to (106,20)
[01:56:59] <exec> #civ AI_Player_5 => you moved a unit within the field of vision of player "crutchy"
[01:56:59] <exec> #civ AI_Player_5 => http://irciv.bot.nu
[01:57:00] <exec> #civ AI_Player_5 => 1/2, warrior, +100, (106,21)
[11:36:53] <crutchy> test-ai
[11:36:58] <exec> error: start and finish coordinates are on different terrain
[11:36:59] <exec> no path exists between AI_Player_1 and crutchy
[11:37:07] <exec> error: start and finish coordinates are on different terrain
[11:37:09] <exec> no path exists between AI_Player_1 and AI_Player_2
[11:37:17] <exec> error: start and finish coordinates are on different terrain
[11:37:19] <exec> no path exists between AI_Player_1 and AI_Player_3
[11:37:26] <exec> error: start and finish coordinates are on different terrain
[11:37:28] <exec> no path exists between AI_Player_1 and AI_Player_4
[11:37:38] <exec> error: start and finish coordinates are on different terrain
[11:37:41] <exec> no path exists between AI_Player_1 and AI_Player_5
[11:37:48] <exec> error: start and finish coordinates are on different terrain
[11:37:50] <exec> no path exists between AI_Player_2 and crutchy
[11:37:58] <exec> error: start and finish coordinates are on different terrain
[11:37:59] <exec> no path exists between AI_Player_2 and AI_Player_1
[11:38:07] <exec> error: start and finish coordinates are on different terrain
[11:38:08] <exec> no path exists between AI_Player_2 and AI_Player_3
[11:38:17] <exec> error: start and finish coordinates are on different terrain
[11:38:18] <exec> no path exists between AI_Player_2 and AI_Player_4
[11:39:23] <crutchy> test-ai
[11:39:24] <exec> error: location_index >= count(locations)
[11:39:24] <exec> no path exists between AI_Player_1 and AI_Player_2
[11:39:24] <exec> error: location_index >= count(locations)
[11:39:24] <exec> no path exists between AI_Player_1 and AI_Player_3
[11:39:25] <exec> error: location_index >= count(locations)
[11:39:26] <exec> no path exists between AI_Player_1 and AI_Player_4
[11:39:27] <exec> #civ AI_Player_1 => successfully moved warrior up from (60,5) to (60,4)
[11:39:29] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "crutchy"
[11:39:30] <exec> #civ AI_Player_1 => http://irciv.bot.nu
[11:39:32] <exec> #civ AI_Player_1 => 0/2, settler, +100, (60,4)
[11:39:33] <exec> error: location_index >= count(locations)
[11:39:35] <exec> no path exists between AI_Player_2 and crutchy
[11:39:36] <exec> error: location_index >= count(locations)
[11:39:38] <exec> no path exists between AI_Player_2 and AI_Player_1
[11:39:40] <exec> error: location_index >= count(locations)
[11:39:41] <exec> no path exists between AI_Player_2 and AI_Player_3
[11:39:43] <exec> error: location_index >= count(locations)
[11:39:44] <exec> no path exists between AI_Player_2 and AI_Player_5
[11:39:46] <exec> #civ AI_Player_2 => successfully moved settler from (81,63) to (81,63)
[11:39:47] <exec> #civ AI_Player_2 => you moved a unit within the field of vision of player "crutchy"
[11:39:48] <exec> #civ AI_Player_2 => http://irciv.bot.nu
[11:39:49] <exec> #civ AI_Player_2 => 1/2, warrior, +100, (81,63)
[11:39:50] <exec> error: location_index >= count(locations)
[11:39:50] <exec> no path exists between AI_Player_3 and crutchy
[11:41:52] <crutchy> test-ai
[11:41:54] <exec> error: location_index >= count(locations)
[11:41:54] <exec> no path exists between AI_Player_1 and AI_Player_2
[11:41:54] <exec> error: location_index >= count(locations)
[11:41:54] <exec> no path exists between AI_Player_1 and AI_Player_3
[11:41:55] <exec> error: location_index >= count(locations)
[11:41:55] <exec> no path exists between AI_Player_1 and AI_Player_4
[11:41:56] <exec> #civ AI_Player_1 => successfully moved warrior up from (60,5) to (60,4)
[11:41:57] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "crutchy"
[11:41:58] <exec> #civ AI_Player_1 => http://irciv.bot.nu
[11:41:59] <exec> #civ AI_Player_1 => 0/2, settler, +100, (60,4)
[11:42:00] <exec> error: location_index >= count(locations)
[11:42:00] <exec> no path exists between AI_Player_2 and crutchy
[11:42:01] <exec> error: location_index >= count(locations)
[11:42:02] <exec> no path exists between AI_Player_2 and AI_Player_1
[11:42:03] <exec> error: location_index >= count(locations)
[11:42:04] <exec> no path exists between AI_Player_2 and AI_Player_3
[11:42:05] <exec> error: location_index >= count(locations)
[11:42:05] <exec> no path exists between AI_Player_2 and AI_Player_5
[11:42:06] <exec> #civ AI_Player_2 => successfully moved settler up from (81,63) to (81,62)
[11:42:07] <exec> #civ AI_Player_2 => you moved a unit within the field of vision of player "crutchy"
[11:42:08] <exec> #civ AI_Player_2 => http://irciv.bot.nu
[11:42:09] <exec> #civ AI_Player_2 => 1/2, warrior, +100, (81,63)
[11:42:10] <exec> error: location_index >= count(locations)
[11:42:11] <exec> no path exists between AI_Player_3 and crutchy
[11:42:11] <exec> error: location_index >= count(locations)
[11:42:12] <exec> no path exists between AI_Player_3 and AI_Player_1
[11:42:13] <exec> error: location_index >= count(locations)
[11:42:14] <exec> no path exists between AI_Player_3 and AI_Player_2
[11:42:15] <exec> error: location_index >= count(locations)
[11:42:16] <exec> no path exists between AI_Player_3 and AI_Player_4
[11:42:16] <exec> error: location_index >= count(locations)
[11:42:17] <exec> no path exists between AI_Player_3 and AI_Player_5
[11:42:18] <exec> error: location_index >= count(locations)
[11:42:19] <exec> no path exists between AI_Player_4 and crutchy
[11:42:20] <exec> error: location_index >= count(locations)
[11:42:21] <exec> no path exists between AI_Player_4 and AI_Player_1
[11:42:22] <exec> error: location_index >= count(locations)
[11:42:23] <exec> no path exists between AI_Player_4 and AI_Player_3
[11:42:23] <exec> error: location_index >= count(locations)
[11:42:24] <exec> no path exists between AI_Player_4 and AI_Player_5
[11:42:25] <exec> #civ AI_Player_4 => successfully moved settler down from (102,58) to (102,59)
[11:42:26] <exec> #civ AI_Player_4 => you moved a unit within the field of vision of player "crutchy"
[11:42:27] <exec> #civ AI_Player_4 => http://irciv.bot.nu
[11:42:28] <exec> #civ AI_Player_4 => 1/2, warrior, +100, (102,58)
[11:42:29] <exec> error: location_index >= count(locations)
[11:42:30] <exec> no path exists between AI_Player_5 and AI_Player_2
[11:42:31] <exec> error: location_index >= count(locations)
[11:42:32] <exec> no path exists between AI_Player_5 and AI_Player_3
[11:42:33] <exec> error: location_index >= count(locations)
[11:42:34] <exec> no path exists between AI_Player_5 and AI_Player_4
[11:42:34] <exec> #civ AI_Player_5 => successfully moved warrior up from (106,21) to (106,20)
[11:42:35] <exec> #civ AI_Player_5 => you moved a unit within the field of vision of player "crutchy"
[11:42:36] <exec> #civ AI_Player_5 => http://irciv.bot.nu
[11:42:37] <exec> #civ AI_Player_5 => 0/2, settler, +100, (106,20)
[11:44:36] <crutchy> init-ai
[11:44:38] <exec> #civ AI_Player_1 => http://irciv.bot.nu
[11:44:38] <exec> #civ AI_Player_1 => 0/2, settler, +100, (127,7)
[11:44:39] <exec> #civ AI_Player_2 => http://irciv.bot.nu
[11:44:40] <exec> #civ AI_Player_2 => 0/2, settler, +100, (89,57)
[11:44:41] <exec> #civ AI_Player_3 => http://irciv.bot.nu
[11:44:42] <exec> #civ AI_Player_3 => 0/2, settler, +100, (84,47)
[11:44:43] <exec> #civ AI_Player_4 => http://irciv.bot.nu
[11:44:44] <exec> #civ AI_Player_4 => 0/2, settler, +100, (31,44)
[11:44:45] <exec> #civ AI_Player_5 => http://irciv.bot.nu
[11:44:46] <exec> #civ AI_Player_5 => 0/2, settler, +100, (12,33)
[11:44:54] <crutchy> test-ai
[11:44:56] <exec> error: location_index >= count(locations)
[11:44:58] <exec> no path exists between AI_Player_1 and AI_Player_2
[11:45:00] <exec> error: location_index >= count(locations)
[11:45:02] <exec> no path exists between AI_Player_1 and AI_Player_3
[11:45:03] <exec> error: location_index >= count(locations)
[11:45:05] <exec> no path exists between AI_Player_1 and AI_Player_4
[11:45:06] <exec> error: location_index >= count(locations)
[11:45:08] <exec> no path exists between AI_Player_1 and AI_Player_5
[11:45:17] <exec> #civ AI_Player_1 => successfully moved settler down from (127,7) to (127,8)
[11:45:18] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "crutchy"
[11:45:19] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "AI_Player_2"
[11:45:20] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "AI_Player_3"
[11:45:21] <exec> #civ AI_Player_1 => http://irciv.bot.nu
[11:45:21] <exec> #civ AI_Player_1 => 1/2, warrior, +100, (127,7)
[11:45:22] <exec> error: location_index >= count(locations)
[11:45:23] <exec> no path exists between AI_Player_2 and crutchy
[11:45:24] <exec> error: location_index >= count(locations)
[11:45:25] <exec> no path exists between AI_Player_2 and AI_Player_1
[11:45:26] <exec> error: location_index >= count(locations)
[11:45:26] <exec> no path exists between AI_Player_2 and AI_Player_4
[11:45:27] <exec> error: location_index >= count(locations)
[11:45:28] <exec> no path exists between AI_Player_2 and AI_Player_5
[11:45:30] <exec> #civ AI_Player_2 => player "AI_Player_1" moved a unit within your field of vision
[11:45:30] <exec> #civ AI_Player_2 => successfully moved settler left from (89,57) to (88,57)
[11:45:31] <exec> #civ AI_Player_2 => you moved a unit within the field of vision of player "crutchy"
[11:45:32] <exec> #civ AI_Player_2 => you moved a unit within the field of vision of player "AI_Player_1"
[11:45:33] <exec> #civ AI_Player_2 => you moved a unit within the field of vision of player "AI_Player_3"
[11:45:34] <exec> #civ AI_Player_2 => you moved a unit within the field of vision of player "AI_Player_4"
[11:45:35] <exec> #civ AI_Player_2 => you moved a unit within the field of vision of player "AI_Player_5"
[11:45:36] <exec> #civ AI_Player_2 => http://irciv.bot.nu
[11:45:37] <exec> #civ AI_Player_2 => 1/2, warrior, +100, (89,57)
[11:45:38] <exec> error: location_index >= count(locations)
[11:45:39] <exec> no path exists between AI_Player_3 and crutchy
[11:45:40] <exec> error: location_index >= count(locations)
[11:45:41] <exec> no path exists between AI_Player_3 and AI_Player_1
[11:45:42] <exec> error: location_index >= count(locations)
[11:45:43] <exec> no path exists between AI_Player_3 and AI_Player_4
[11:45:45] <exec> error: location_index >= count(locations)
[11:45:46] <exec> no path exists between AI_Player_3 and AI_Player_5
[11:45:47] <exec> #civ AI_Player_3 => player "AI_Player_1" moved a unit within your field of vision
[11:45:48] <exec> #civ AI_Player_3 => player "AI_Player_2" moved a unit within your field of vision
[11:45:49] <exec> #civ AI_Player_3 => successfully moved settler down from (84,47) to (84,48)
[11:45:50] <exec> #civ AI_Player_3 => you moved a unit within the field of vision of player "crutchy"
[11:45:51] <exec> #civ AI_Player_3 => you moved a unit within the field of vision of player "AI_Player_1"
[11:45:51] <exec> #civ AI_Player_3 => you moved a unit within the field of vision of player "AI_Player_2"
[11:45:52] <exec> #civ AI_Player_3 => you moved a unit within the field of vision of player "AI_Player_4"
[11:45:53] <exec> #civ AI_Player_3 => you moved a unit within the field of vision of player "AI_Player_5"
[11:45:54] <exec> #civ AI_Player_3 => http://irciv.bot.nu
[11:45:55] <exec> #civ AI_Player_3 => 1/2, warrior, +100, (84,47)
[11:45:56] <exec> error: location_index >= count(locations)
[11:45:57] <exec> no path exists between AI_Player_4 and crutchy
[11:45:58] <exec> error: location_index >= count(locations)
[11:45:58] <exec> no path exists between AI_Player_4 and AI_Player_1
[11:45:59] <exec> error: location_index >= count(locations)
[11:46:00] <exec> no path exists between AI_Player_4 and AI_Player_2
[11:46:01] <exec> error: location_index >= count(locations)
[11:46:02] <exec> no path exists between AI_Player_4 and AI_Player_3
[11:46:04] <exec> #civ AI_Player_4 => player "AI_Player_2" moved a unit within your field of vision
[11:46:05] <exec> #civ AI_Player_4 => player "AI_Player_3" moved a unit within your field of vision
[11:46:06] <exec> #civ AI_Player_4 => successfully moved settler up from (31,44) to (31,43)
[11:46:06] <exec> #civ AI_Player_4 => you moved a unit within the field of vision of player "crutchy"
[11:46:07] <exec> #civ AI_Player_4 => you moved a unit within the field of vision of player "AI_Player_2"
[11:46:08] <exec> #civ AI_Player_4 => you moved a unit within the field of vision of player "AI_Player_3"
[11:46:09] <exec> #civ AI_Player_4 => you moved a unit within the field of vision of player "AI_Player_5"
[11:46:10] <exec> #civ AI_Player_4 => http://irciv.bot.nu
[11:46:11] <exec> #civ AI_Player_4 => 1/2, warrior, +100, (31,44)
[11:46:11] <exec> error: location_index >= count(locations)
[11:46:12] <exec> no path exists between AI_Player_5 and crutchy
[11:46:13] <exec> error: location_index >= count(locations)
[11:46:14] <exec> no path exists between AI_Player_5 and AI_Player_1
[11:46:15] <exec> error: location_index >= count(locations)
[11:46:16] <exec> no path exists between AI_Player_5 and AI_Player_2
[11:46:17] <exec> error: location_index >= count(locations)
[11:46:18] <exec> no path exists between AI_Player_5 and AI_Player_3
[11:46:20] <exec> #civ AI_Player_5 => player "AI_Player_2" moved a unit within your field of vision
[11:46:21] <exec> #civ AI_Player_5 => player "AI_Player_3" moved a unit within your field of vision
[11:46:22] <exec> #civ AI_Player_5 => player "AI_Player_4" moved a unit within your field of vision
[11:46:23] <exec> #civ AI_Player_5 => successfully moved settler right from (12,33) to (13,33)
[11:46:23] <exec> #civ AI_Player_5 => you moved a unit within the field of vision of player "crutchy"
[11:46:24] <exec> #civ AI_Player_5 => you moved a unit within the field of vision of player "AI_Player_2"
[11:46:25] <exec> #civ AI_Player_5 => you moved a unit within the field of vision of player "AI_Player_3"
[11:46:26] <exec> #civ AI_Player_5 => you moved a unit within the field of vision of player "AI_Player_4"
[11:46:27] <exec> #civ AI_Player_5 => http://irciv.bot.nu
[11:46:28] <exec> #civ AI_Player_5 => 1/2, warrior, +100, (12,33)
[11:47:44] <crutchy> register-channel
[11:47:45] <exec> error: existing map data found
[11:48:42] <crutchy> ~unlock
[11:48:42] <exec> alias "~civ" unlocked for nick "crutchy" in "#civ"
[11:48:52] <crutchy> ~bucket unset IRCIV_GAME_#civ
[11:48:54] <exec> set bucket
[11:48:59] <crutchy> derp
[11:49:10] <crutchy> ~bucket IRCIV_GAME_#civ -
[11:49:12] <exec> set bucket
[11:49:19] * crutchy facepalms
[11:49:51] <crutchy> ~bucket IRCIV_GAME_#civ unset
[11:49:53] <exec> unset bucket
[11:49:59] <crutchy> ~bucket unset unset
[11:50:01] <exec> unset bucket
[11:50:23] <crutchy> ~civ register-channel
[11:50:24] <exec> error: channel not found
[11:50:31] <crutchy> ~civ register-channel
[11:50:32] <exec> error: channel not found
[11:50:34] <crutchy> :/
[11:50:59] <chromas> =op exec
[11:51:22] <chromas> =o exec
[11:51:23] -!- mode/#civ [+o exec] by spankr
[11:51:59] <crutchy> ~civ register-channel #civ
[11:52:01] <exec> syntax: [~civ] register-channel
[11:52:08] <crutchy> ~civ register-channel
[11:52:10] <exec> error: channel not found
[11:52:17] <crutchy> :L
[11:52:27] <chromas> ^ having-a-stroke face
[11:52:34] <crutchy> lol yeah
[11:52:54] <crutchy> i can't remember some of this shit
[11:53:13] <crutchy> ~users
[11:53:14] <exec> alias "~users" requires additional trailing argument
[11:53:42] <crutchy> ~users channels
[11:54:02] <crutchy> ~users all-channels
[11:54:04] <exec> # ##aqu4bot #abuse #accountability #altslashdot #belle #botcommand #civ #comments #crawl #crutchy #debug #derp #dev #editorial #exec #feeds #freenode #frontend #github #grue #help #idlenerds #idletrek #irc-staff #irpg #isis #journals #juggs-test #keira_knightley #natalie_portman #nethack #numbers #pipedot #qa #relaytest #rss-bot #soylent #staff #style #sublight #submissions #sysops #test #weather #wiki #~ #~#w00tw00t
[11:54:24] <crutchy> ~civ register-channel
[11:54:25] <exec> map generated for channel #civ
[11:54:37] <crutchy> ~lock ~civ
[11:54:38] <exec> alias "~civ" locked for nick "crutchy" in "#civ"
[11:54:41] <crutchy> init
[11:54:44] <exec> #civ crutchy => http://irciv.bot.nu
[11:54:44] <exec> #civ crutchy => 0/2, settler, +100, (79,36)
[11:54:44] <exec> player "crutchy" has been initialized
[11:54:52] <crutchy> init-ai
[11:54:55] <exec> #civ AI_Player_1 => http://irciv.bot.nu
[11:54:56] <exec> #civ AI_Player_1 => 0/2, settler, +100, (52,50)
[11:54:57] <exec> #civ AI_Player_2 => http://irciv.bot.nu
[11:54:58] <exec> #civ AI_Player_2 => 0/2, settler, +100, (89,29)
[11:54:59] <exec> #civ AI_Player_3 => http://irciv.bot.nu
[11:54:59] <exec> #civ AI_Player_3 => 0/2, settler, +100, (79,25)
[11:55:00] <exec> #civ AI_Player_4 => http://irciv.bot.nu
[11:55:01] <exec> #civ AI_Player_4 => 0/2, settler, +100, (53,13)
[11:55:02] <exec> #civ AI_Player_5 => http://irciv.bot.nu
[11:55:03] <exec> #civ AI_Player_5 => 0/2, settler, +100, (6,60)
[11:55:08] <crutchy> test-ai
[11:55:19] <crutchy> fuck
[11:55:25] <exec> #civ AI_Player_1 => successfully moved settler up from (52,50) to (52,49)
[11:55:26] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "crutchy"
[11:55:27] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "AI_Player_2"
[11:55:29] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "AI_Player_3"
[11:55:29] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "AI_Player_4"
[11:55:30] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "AI_Player_5"
[12:00:16] <crutchy> init-ai
[12:00:19] <exec> #civ AI_Player_1 => http://irciv.bot.nu
[12:00:19] <exec> #civ AI_Player_1 => 0/2, settler, +100, (46,39)
[12:00:30] <exec> #civ AI_Player_2 => http://irciv.bot.nu
[12:00:31] <exec> #civ AI_Player_2 => 0/2, settler, +100, (121,47)
[12:00:38] <exec> #civ AI_Player_3 => http://irciv.bot.nu
[12:00:39] <exec> #civ AI_Player_3 => 0/2, settler, +100, (66,37)
[12:00:41] <exec> #civ AI_Player_4 => http://irciv.bot.nu
[12:00:42] <exec> #civ AI_Player_4 => 0/2, settler, +100, (57,7)
[12:00:43] <exec> #civ AI_Player_5 => http://irciv.bot.nu
[12:00:44] <exec> #civ AI_Player_5 => 0/2, settler, +100, (22,9)
[12:01:54] <crutchy> ~unlock
[12:01:55] <exec> alias "~civ" unlocked for nick "crutchy" in "#civ"
[12:02:07] <crutchy> ~bucket IRCIV_GAME_#civ unset
[12:02:09] <exec> unset bucket
[12:02:23] <crutchy> ~civ register-channel
[12:02:25] <exec> map generated for channel #civ
[12:02:31] <crutchy> ~lock ~civ
[12:02:31] <exec> alias "~civ" locked for nick "crutchy" in "#civ"
[12:02:43] <crutchy> init-ai
[12:02:46] <exec> #civ AI_Player_1 => 0/2, settler, +100, (113,39)
[12:02:47] <exec> #civ AI_Player_2 => 0/2, settler, +100, (125,27)
[12:02:48] <exec> #civ AI_Player_3 => 0/2, settler, +100, (89,12)
[12:02:49] <exec> #civ AI_Player_4 => 0/2, settler, +100, (52,33)
[12:02:50] <exec> #civ AI_Player_5 => 0/2, settler, +100, (23,61)
[12:03:01] <crutchy> test-ai
[12:03:02] <exec> error: location_index >= count(locations)
[12:03:02] <exec> no path exists between AI_Player_1 and AI_Player_3
[12:03:03] <exec> error: location_index >= count(locations)
[12:03:04] <exec> no path exists between AI_Player_1 and AI_Player_4
[12:03:06] <exec> error: location_index >= count(locations)
[12:03:07] <exec> no path exists between AI_Player_1 and AI_Player_5
[12:03:17] <exec> #civ AI_Player_1 => successfully moved settler up from (113,39) to (113,38)
[12:03:18] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "AI_Player_2"
[12:03:19] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "AI_Player_3"
[12:03:19] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "AI_Player_4"
[12:03:20] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "AI_Player_5"
[12:03:21] <exec> #civ AI_Player_1 => http://irciv.bot.nu
[12:03:22] <exec> #civ AI_Player_1 => 1/2, warrior, +100, (113,39)
[12:03:23] <exec> error: location_index >= count(locations)
[12:03:24] <exec> no path exists between AI_Player_2 and AI_Player_3
[12:03:25] <exec> error: location_index >= count(locations)
[12:03:25] <exec> no path exists between AI_Player_2 and AI_Player_4
[12:03:26] <exec> error: location_index >= count(locations)
[12:03:27] <exec> no path exists between AI_Player_2 and AI_Player_5
[12:03:28] <exec> #civ AI_Player_2 => player "AI_Player_1" moved a unit within your field of vision
[12:03:29] <exec> #civ AI_Player_2 => successfully moved settler left from (125,27) to (124,27)
[12:03:30] <exec> #civ AI_Player_2 => you moved a unit within the field of vision of player "AI_Player_1"
[12:03:31] <exec> #civ AI_Player_2 => you moved a unit within the field of vision of player "AI_Player_3"
[12:03:31] <exec> #civ AI_Player_2 => you moved a unit within the field of vision of player "AI_Player_4"
[12:03:32] <exec> #civ AI_Player_2 => http://irciv.bot.nu
[12:03:33] <exec> #civ AI_Player_2 => 1/2, warrior, +100, (125,27)
[12:03:34] <exec> error: location_index >= count(locations)
[12:03:35] <exec> no path exists between AI_Player_3 and AI_Player_1
[12:03:36] <exec> error: location_index >= count(locations)
[12:03:37] <exec> no path exists between AI_Player_3 and AI_Player_2
[12:03:38] <exec> #civ AI_Player_3 => player "AI_Player_1" moved a unit within your field of vision
[12:03:38] <exec> #civ AI_Player_3 => player "AI_Player_2" moved a unit within your field of vision
[12:03:39] <exec> #civ AI_Player_3 => successfully moved settler left from (89,12) to (88,12)
[12:03:40] <exec> #civ AI_Player_3 => you moved a unit within the field of vision of player "AI_Player_1"
[12:03:41] <exec> #civ AI_Player_3 => you moved a unit within the field of vision of player "AI_Player_2"
[12:03:42] <exec> #civ AI_Player_3 => you moved a unit within the field of vision of player "AI_Player_4"
[12:03:43] <exec> #civ AI_Player_3 => you moved a unit within the field of vision of player "AI_Player_5"
[12:03:43] <exec> #civ AI_Player_3 => http://irciv.bot.nu
[12:03:44] <exec> #civ AI_Player_3 => 1/2, warrior, +100, (89,12)
[12:03:45] <exec> error: location_index >= count(locations)
[12:03:46] <exec> no path exists between AI_Player_4 and AI_Player_1
[12:03:47] <exec> error: location_index >= count(locations)
[12:03:48] <exec> no path exists between AI_Player_4 and AI_Player_2
[12:03:49] <exec> #civ AI_Player_4 => player "AI_Player_1" moved a unit within your field of vision
[12:03:50] <exec> #civ AI_Player_4 => player "AI_Player_2" moved a unit within your field of vision
[12:03:50] <exec> #civ AI_Player_4 => player "AI_Player_3" moved a unit within your field of vision
[12:03:51] <exec> #civ AI_Player_4 => successfully moved settler down from (52,33) to (52,34)
[12:03:52] <exec> #civ AI_Player_4 => you moved a unit within the field of vision of player "AI_Player_1"
[12:03:53] <exec> #civ AI_Player_4 => you moved a unit within the field of vision of player "AI_Player_2"
[12:03:54] <exec> #civ AI_Player_4 => you moved a unit within the field of vision of player "AI_Player_3"
[12:03:55] <exec> #civ AI_Player_4 => you moved a unit within the field of vision of player "AI_Player_5"
[12:03:56] <exec> #civ AI_Player_4 => http://irciv.bot.nu
[12:03:57] <exec> #civ AI_Player_4 => 1/2, warrior, +100, (52,33)
[12:03:57] <exec> error: location_index >= count(locations)
[12:03:58] <exec> no path exists between AI_Player_5 and AI_Player_1
[12:03:59] <exec> error: location_index >= count(locations)
[12:04:00] <exec> no path exists between AI_Player_5 and AI_Player_2
[12:04:01] <exec> #civ AI_Player_5 => player "AI_Player_1" moved a unit within your field of vision
[12:04:02] <exec> #civ AI_Player_5 => player "AI_Player_3" moved a unit within your field of vision
[12:04:03] <exec> #civ AI_Player_5 => player "AI_Player_4" moved a unit within your field of vision
[12:04:04] <exec> #civ AI_Player_5 => successfully moved settler up from (23,61) to (23,60)
[12:04:04] <exec> #civ AI_Player_5 => you moved a unit within the field of vision of player "AI_Player_1"
[12:04:05] <exec> #civ AI_Player_5 => you moved a unit within the field of vision of player "AI_Player_3"
[12:04:06] <exec> #civ AI_Player_5 => you moved a unit within the field of vision of player "AI_Player_4"
[12:04:07] <exec> #civ AI_Player_5 => http://irciv.bot.nu
[12:04:08] <exec> #civ AI_Player_5 => 1/2, warrior, +100, (23,61)
[12:04:49] <crutchy> test-ai
[12:04:50] <exec> error: location_index >= count(locations)
[12:04:50] <exec> no path exists between AI_Player_1 and AI_Player_3
[12:04:50] <exec> error: location_index >= count(locations)
[12:04:50] <exec> no path exists between AI_Player_1 and AI_Player_4
[12:04:51] <exec> error: location_index >= count(locations)
[12:04:52] <exec> no path exists between AI_Player_1 and AI_Player_5
[12:04:52] <exec> #civ AI_Player_1 => player "AI_Player_2" moved a unit within your field of vision
[12:04:53] <exec> #civ AI_Player_1 => player "AI_Player_3" moved a unit within your field of vision
[12:04:54] <exec> #civ AI_Player_1 => player "AI_Player_4" moved a unit within your field of vision
[12:04:55] <exec> #civ AI_Player_1 => player "AI_Player_5" moved a unit within your field of vision
[12:04:56] <exec> #civ AI_Player_1 => successfully moved warrior up from (113,39) to (113,38)
[12:04:57] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "AI_Player_2"
[12:04:57] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "AI_Player_3"
[12:04:58] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "AI_Player_4"
[12:04:59] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "AI_Player_5"
[12:05:00] <exec> #civ AI_Player_1 => http://irciv.bot.nu
[12:05:01] <exec> #civ AI_Player_1 => 0/2, settler, +100, (113,38)
[12:05:02] <exec> error: location_index >= count(locations)
[12:05:03] <exec> no path exists between AI_Player_2 and AI_Player_3
[12:05:03] <exec> error: location_index >= count(locations)
[12:05:04] <exec> no path exists between AI_Player_2 and AI_Player_4
[12:05:05] <exec> error: location_index >= count(locations)
[12:05:06] <exec> no path exists between AI_Player_2 and AI_Player_5
[12:05:07] <exec> #civ AI_Player_2 => player "AI_Player_3" moved a unit within your field of vision
[12:05:08] <exec> #civ AI_Player_2 => player "AI_Player_4" moved a unit within your field of vision
[12:05:09] <exec> #civ AI_Player_2 => player "AI_Player_1" moved a unit within your field of vision
[12:05:09] <exec> #civ AI_Player_2 => successfully moved warrior left from (125,27) to (124,27)
[12:05:10] <exec> #civ AI_Player_2 => you moved a unit within the field of vision of player "AI_Player_1"
[12:05:11] <exec> #civ AI_Player_2 => you moved a unit within the field of vision of player "AI_Player_3"
[12:05:12] <exec> #civ AI_Player_2 => you moved a unit within the field of vision of player "AI_Player_4"
[12:05:13] <exec> #civ AI_Player_2 => http://irciv.bot.nu
[12:05:14] <exec> #civ AI_Player_2 => 0/2, settler, +100, (124,27)
[12:05:15] <exec> error: location_index >= count(locations)
[12:05:15] <exec> no path exists between AI_Player_3 and AI_Player_1
[12:05:16] <exec> error: location_index >= count(locations)
[12:05:17] <exec> no path exists between AI_Player_3 and AI_Player_2
[12:05:18] <exec> #civ AI_Player_3 => player "AI_Player_4" moved a unit within your field of vision
[12:05:19] <exec> #civ AI_Player_3 => player "AI_Player_5" moved a unit within your field of vision
[12:05:20] <exec> #civ AI_Player_3 => player "AI_Player_1" moved a unit within your field of vision
[12:05:21] <exec> #civ AI_Player_3 => player "AI_Player_2" moved a unit within your field of vision
[12:05:21] <exec> #civ AI_Player_3 => successfully moved warrior left from (89,12) to (88,12)
[12:05:22] <exec> #civ AI_Player_3 => you moved a unit within the field of vision of player "AI_Player_1"
[12:05:23] <exec> #civ AI_Player_3 => you moved a unit within the field of vision of player "AI_Player_2"
[12:05:24] <exec> #civ AI_Player_3 => you moved a unit within the field of vision of player "AI_Player_4"
[12:05:25] <exec> #civ AI_Player_3 => you moved a unit within the field of vision of player "AI_Player_5"
[12:05:26] <exec> #civ AI_Player_3 => http://irciv.bot.nu
[12:05:27] <exec> #civ AI_Player_3 => 0/2, settler, +100, (88,12)
[12:05:27] <exec> error: location_index >= count(locations)
[12:05:28] <exec> no path exists between AI_Player_4 and AI_Player_1
[12:05:29] <exec> error: location_index >= count(locations)
[12:05:30] <exec> no path exists between AI_Player_4 and AI_Player_2
[12:05:31] <exec> #civ AI_Player_4 => player "AI_Player_5" moved a unit within your field of vision
[12:05:32] <exec> #civ AI_Player_4 => player "AI_Player_1" moved a unit within your field of vision
[12:05:33] <exec> #civ AI_Player_4 => player "AI_Player_2" moved a unit within your field of vision
[12:05:33] <exec> #civ AI_Player_4 => player "AI_Player_3" moved a unit within your field of vision
[12:05:34] <exec> #civ AI_Player_4 => successfully moved warrior down from (52,33) to (52,34)
[12:05:35] <exec> #civ AI_Player_4 => you moved a unit within the field of vision of player "AI_Player_1"
[12:05:36] <exec> #civ AI_Player_4 => you moved a unit within the field of vision of player "AI_Player_2"
[12:05:37] <exec> #civ AI_Player_4 => you moved a unit within the field of vision of player "AI_Player_3"
[12:05:38] <exec> #civ AI_Player_4 => you moved a unit within the field of vision of player "AI_Player_5"
[12:05:38] <exec> #civ AI_Player_4 => http://irciv.bot.nu
[12:05:39] <exec> #civ AI_Player_4 => 0/2, settler, +100, (52,34)
[12:05:40] <exec> error: location_index >= count(locations)
[12:05:41] <exec> no path exists between AI_Player_5 and AI_Player_1
[12:05:42] <exec> error: location_index >= count(locations)
[12:05:43] <exec> no path exists between AI_Player_5 and AI_Player_2
[12:05:43] <exec> #civ AI_Player_5 => player "AI_Player_1" moved a unit within your field of vision
[12:05:44] <exec> #civ AI_Player_5 => player "AI_Player_3" moved a unit within your field of vision
[12:05:45] <exec> #civ AI_Player_5 => player "AI_Player_4" moved a unit within your field of vision
[12:05:46] <exec> #civ AI_Player_5 => successfully moved warrior up from (23,61) to (23,60)
[12:05:47] <exec> #civ AI_Player_5 => you moved a unit within the field of vision of player "AI_Player_1"
[12:05:48] <exec> #civ AI_Player_5 => you moved a unit within the field of vision of player "AI_Player_3"
[12:05:48] <exec> #civ AI_Player_5 => you moved a unit within the field of vision of player "AI_Player_4"
[12:05:49] <exec> #civ AI_Player_5 => http://irciv.bot.nu
[12:05:50] <exec> #civ AI_Player_5 => 0/2, settler, +100, (23,60)
[12:12:22] <crutchy> test-ai
[12:12:23] <exec> error: location_index >= count(locations)
[12:12:23] <exec> no path exists between AI_Player_1 and AI_Player_3
[12:12:23] <exec> error: location_index >= count(locations)
[12:12:23] <exec> no path exists between AI_Player_1 and AI_Player_4
[12:12:24] <exec> error: location_index >= count(locations)
[12:12:25] <exec> no path exists between AI_Player_1 and AI_Player_5
[12:12:25] <exec> #civ AI_Player_1 => player "AI_Player_2" moved a unit within your field of vision
[12:12:26] <exec> #civ AI_Player_1 => player "AI_Player_3" moved a unit within your field of vision
[12:12:27] <exec> #civ AI_Player_1 => player "AI_Player_4" moved a unit within your field of vision
[12:12:28] <exec> #civ AI_Player_1 => player "AI_Player_5" moved a unit within your field of vision
[12:12:29] <exec> #civ AI_Player_1 => successfully moved settler up from (113,38) to (113,37)
[12:12:29] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "AI_Player_2"
[12:12:30] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "AI_Player_3"
[12:12:31] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "AI_Player_4"
[12:12:32] <exec> #civ AI_Player_1 => you moved a unit within the field of vision of player "AI_Player_5"
[12:12:33] <exec> #civ AI_Player_1 => http://irciv.bot.nu
[12:12:34] <exec> #civ AI_Player_1 => 1/2, warrior, +100, (113,38)
[12:12:35] <exec> error: location_index >= count(locations)
[12:12:35] <exec> no path exists between AI_Player_2 and AI_Player_3
[12:12:36] <exec> error: location_index >= count(locations)
[12:12:37] <exec> no path exists between AI_Player_2 and AI_Player_4
[12:12:38] <exec> error: location_index >= count(locations)
[12:12:39] <exec> no path exists between AI_Player_2 and AI_Player_5
[12:12:40] <exec> #civ AI_Player_2 => player "AI_Player_3" moved a unit within your field of vision
[12:12:40] <exec> #civ AI_Player_2 => player "AI_Player_4" moved a unit within your field of vision
[12:12:41] <exec> #civ AI_Player_2 => player "AI_Player_1" moved a unit within your field of vision
[12:12:42] <exec> #civ AI_Player_2 => successfully moved settler down from (124,27) to (124,28)
[12:12:43] <exec> #civ AI_Player_2 => you moved a unit within the field of vision of player "AI_Player_1"
[12:12:44] <exec> #civ AI_Player_2 => you moved a unit within the field of vision of player "AI_Player_3"
[12:12:45] <exec> #civ AI_Player_2 => you moved a unit within the field of vision of player "AI_Player_4"
[12:12:46] <exec> #civ AI_Player_2 => http://irciv.bot.nu
[12:12:46] <exec> #civ AI_Player_2 => 1/2, warrior, +100, (124,27)
[12:12:47] <exec> error: location_index >= count(locations)
[12:12:48] <exec> no path exists between AI_Player_3 and AI_Player_1
[12:12:49] <exec> error: location_index >= count(locations)
[12:12:50] <exec> no path exists between AI_Player_3 and AI_Player_2
[12:12:51] <exec> #civ AI_Player_3 => player "AI_Player_4" moved a unit within your field of vision
[12:12:52] <exec> #civ AI_Player_3 => player "AI_Player_5" moved a unit within your field of vision
[12:12:53] <exec> #civ AI_Player_3 => player "AI_Player_1" moved a unit within your field of vision
[12:12:53] <exec> #civ AI_Player_3 => player "AI_Player_2" moved a unit within your field of vision
[12:12:54] <exec> #civ AI_Player_3 => successfully moved settler left from (88,12) to (87,12)
[12:12:55] <exec> #civ AI_Player_3 => you moved a unit within the field of vision of player "AI_Player_1"
[12:12:56] <exec> #civ AI_Player_3 => you moved a unit within the field of vision of player "AI_Player_2"
[12:12:57] <exec> #civ AI_Player_3 => you moved a unit within the field of vision of player "AI_Player_4"
[12:12:58] <exec> #civ AI_Player_3 => you moved a unit within the field of vision of player "AI_Player_5"
[12:12:58] <exec> #civ AI_Player_3 => http://irciv.bot.nu
[12:12:59] <exec> #civ AI_Player_3 => 1/2, warrior, +100, (88,12)
[12:13:00] <exec> error: location_index >= count(locations)
[12:13:01] <exec> no path exists between AI_Player_4 and AI_Player_1
[12:13:02] <exec> error: location_index >= count(locations)
[12:13:03] <exec> no path exists between AI_Player_4 and AI_Player_2
[12:13:03] <exec> #civ AI_Player_4 => player "AI_Player_5" moved a unit within your field of vision
[12:13:04] <exec> #civ AI_Player_4 => player "AI_Player_1" moved a unit within your field of vision
[12:13:05] <exec> #civ AI_Player_4 => player "AI_Player_2" moved a unit within your field of vision
[12:13:06] <exec> #civ AI_Player_4 => player "AI_Player_3" moved a unit within your field of vision
[12:13:07] <exec> #civ AI_Player_4 => successfully moved settler down from (52,34) to (52,35)
[12:13:08] <exec> #civ AI_Player_4 => you moved a unit within the field of vision of player "AI_Player_1"
[12:13:09] <exec> #civ AI_Player_4 => you moved a unit within the field of vision of player "AI_Player_2"
[12:13:10] <exec> #civ AI_Player_4 => you moved a unit within the field of vision of player "AI_Player_3"
[12:13:10] <exec> #civ AI_Player_4 => you moved a unit within the field of vision of player "AI_Player_5"
[12:13:11] <exec> #civ AI_Player_4 => http://irciv.bot.nu
[12:13:12] <exec> #civ AI_Player_4 => 1/2, warrior, +100, (52,34)
[12:13:13] <exec> error: location_index >= count(locations)
[12:13:14] <exec> no path exists between AI_Player_5 and AI_Player_1
[12:13:15] <exec> error: location_index >= count(locations)
[12:13:16] <exec> no path exists between AI_Player_5 and AI_Player_2
[12:13:16] <exec> #civ AI_Player_5 => player "AI_Player_1" moved a unit within your field of vision
[12:13:17] <exec> #civ AI_Player_5 => player "AI_Player_3" moved a unit within your field of vision
[12:13:18] <exec> #civ AI_Player_5 => player "AI_Player_4" moved a unit within your field of vision
[12:13:19] <exec> #civ AI_Player_5 => successfully moved settler up from (23,60) to (23,59)
[12:13:20] <exec> #civ AI_Player_5 => you moved a unit within the field of vision of player "AI_Player_1"
[12:13:21] <exec> #civ AI_Player_5 => you moved a unit within the field of vision of player "AI_Player_3"
[12:13:21] <exec> #civ AI_Player_5 => you moved a unit within the field of vision of player "AI_Player_4"
[12:13:22] <exec> #civ AI_Player_5 => http://irciv.bot.nu
[12:13:23] <exec> #civ AI_Player_5 => 1/2, warrior, +100, (23,60)